This research aims to further understanding in the field of continuous authentication using behavioral biometrics. We are contributing a novel dataset that encompasses the gesture data of 15 users playing Minecraft with a Samsung Tablet, each for a duration of 15 minutes. Utilizing this dataset, we employed machine learning (ML) binary classifiers, being Random Forest (RF), K-Nearest Neighbors (KNN), and Support Vector Classifier (SVC), to determine the authenticity of specific user actions. Our most robust model was SVC, which achieved an average accuracy of approximately 90%, demonstrating that touch dynamics can effectively distinguish users. However, further studies are needed to make it viable option for authentication systemsPDF: Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning.pdf